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	<title>Undead Labs » News</title>
	
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	<description>using our brains to save yours</description>
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		<title>An Interview with Jason Stokes of FUTUREPOLY</title>
		<link>http://undeadlabs.com/2012/01/news/an-interview-with-jason-stokes-of-futurepoly/</link>
		<comments>http://undeadlabs.com/2012/01/news/an-interview-with-jason-stokes-of-futurepoly/#comments</comments>
		<pubDate>Thu, 12 Jan 2012 17:46:25 +0000</pubDate>
		<dc:creator>Jeff</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://undeadlabs.com/?p=4512</guid>
		<description><![CDATA[Interested in a career as a game-industry artist? Nobody knows the ropes better than Jason Stokes and his colleagues at digital-art training studio FUTUREPOLY. Jason also heads up FUTUREPOLY Studios, a high-caliber game art production studio that we teamed up with last October to produce art for Class3. Jason was recently interviewed by Bonnie Boglioli-Randall for Animation Career [...]]]></description>
		<wfw:commentRss>http://undeadlabs.com/2012/01/news/an-interview-with-jason-stokes-of-futurepoly/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Go Ahead… Kick My Ass</title>
		<link>http://undeadlabs.com/2012/01/news/kick-my-ass/</link>
		<comments>http://undeadlabs.com/2012/01/news/kick-my-ass/#comments</comments>
		<pubDate>Sat, 07 Jan 2012 07:09:49 +0000</pubDate>
		<dc:creator>Jeff</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Studio]]></category>
		<category><![CDATA[Team Zed]]></category>

		<guid isPermaLink="false">http://undeadlabs.com/?p=4476</guid>
		<description><![CDATA[Happy 2012, fellow survivors! After a well-earned break for the holidays, Team Zed is back in the Lab and pounding away at the code, art, sound, and design for &#8216;Class3&#8242;. To celebrate the new year—and, okay, because we haven&#8217;t updated you in a few weeks—I took some &#8220;spy cam&#8221; footage in the Lab today with [...]]]></description>
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		<slash:comments>141</slash:comments>
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		<item>
		<title>Capping Off The Week</title>
		<link>http://undeadlabs.com/2011/12/news/capping-off-the-week/</link>
		<comments>http://undeadlabs.com/2011/12/news/capping-off-the-week/#comments</comments>
		<pubDate>Sat, 10 Dec 2011 06:37:25 +0000</pubDate>
		<dc:creator>Emily</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Studio]]></category>

		<guid isPermaLink="false">http://undeadlabs.com/?p=4453</guid>
		<description><![CDATA[This week, Phinney, Reid, Kevin, and Scott (who you’ll get to meet soon) piled into a car and took a trip to Vancouver, Canada. Their destination? Animatrik, a company that specializes in motion capture animation. If you’ve ever seen behind the scenes footage of people running around in tights with little reflective balls all over [...]]]></description>
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		<slash:comments>26</slash:comments>
		</item>
		<item>
		<title>Throw Out Your Dead</title>
		<link>http://undeadlabs.com/2011/12/news/throw-out-your-dead/</link>
		<comments>http://undeadlabs.com/2011/12/news/throw-out-your-dead/#comments</comments>
		<pubDate>Sat, 03 Dec 2011 03:10:44 +0000</pubDate>
		<dc:creator>Travis</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Studio]]></category>
		<category><![CDATA[Team Zed]]></category>

		<guid isPermaLink="false">http://undeadlabs.com/?p=4377</guid>
		<description><![CDATA[From the first time I saw Night of the Living Dead when I was 13, I was hooked. That stark, black-and-white photography, the unrelenting brutality of the walking dead, the pressure-cooker intensity of the conflict between those few desperate survivors, and that ending! Zombies had their hooks in me and never let go. Dawn followed [...]]]></description>
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		<slash:comments>38</slash:comments>
		</item>
		<item>
		<title>Miss Manners Need Not Apply</title>
		<link>http://undeadlabs.com/2011/12/news/miss-manners-need-not-apply/</link>
		<comments>http://undeadlabs.com/2011/12/news/miss-manners-need-not-apply/#comments</comments>
		<pubDate>Sat, 03 Dec 2011 02:18:37 +0000</pubDate>
		<dc:creator>Jeff</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Studio]]></category>
		<category><![CDATA[Team Zed]]></category>

		<guid isPermaLink="false">http://undeadlabs.com/?p=4365</guid>
		<description><![CDATA[Frank: So, how many are you holding back? Joe: How many what? Frank: You know&#8230; bullets. For just in case. Joe: Jesus, don&#8217;t even start that shit with me, man! Frank: What? You know it&#8217;s better than some of the alternatives. You ever seen a person starve to death? Joe: No, and neither have you. [...]]]></description>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>The Feasting</title>
		<link>http://undeadlabs.com/2011/11/news/the-feasting/</link>
		<comments>http://undeadlabs.com/2011/11/news/the-feasting/#comments</comments>
		<pubDate>Thu, 24 Nov 2011 00:06:18 +0000</pubDate>
		<dc:creator>Emily</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Wallpapers]]></category>

		<guid isPermaLink="false">http://undeadlabs.com/?p=4187</guid>
		<description><![CDATA[Tomorrow is Thanksgiving &#8212; the time when we look back at all the things that we’re grateful for in our lives and, of course, gorge ourselves on tasty, tasty brains turkey, stuffing, and all sorts of traditional holiday stuff (I want to eat ALL the sweet potatoes&#8230;). Since it’s also a time to be with [...]]]></description>
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		<slash:comments>37</slash:comments>
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		<item>
		<title>Can’t Look Away</title>
		<link>http://undeadlabs.com/2011/11/news/cant-look-away/</link>
		<comments>http://undeadlabs.com/2011/11/news/cant-look-away/#comments</comments>
		<pubDate>Fri, 18 Nov 2011 21:27:43 +0000</pubDate>
		<dc:creator>Emily</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Studio]]></category>

		<guid isPermaLink="false">http://undeadlabs.com/?p=4139</guid>
		<description><![CDATA[A little over a month ago, we completed our final pre-production milestone for Class3. To celebrate, we took an afternoon adventure to Seattle’s iconic Experience Music Project (EMP) to check out an exhibit that was right up our alley &#8212; “Can’t Look Away: The Lure of the Horror Movie”. Read on to learn what it’s [...]]]></description>
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		<slash:comments>14</slash:comments>
		</item>
		<item>
		<title>Top Gun</title>
		<link>http://undeadlabs.com/2011/11/news/top-gun/</link>
		<comments>http://undeadlabs.com/2011/11/news/top-gun/#comments</comments>
		<pubDate>Fri, 11 Nov 2011 23:47:31 +0000</pubDate>
		<dc:creator>Emily</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Studio]]></category>

		<guid isPermaLink="false">http://undeadlabs.com/?p=4077</guid>
		<description><![CDATA[I first met Erik Schmidt during our trip to the firing range last summer. He was our instructor, the guy who stood next to us in our firing stalls and taught us gun safety, proper stance, and all of those other things we needed to actually hit our targets while not shooting ourselves in the [...]]]></description>
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		<slash:comments>34</slash:comments>
		</item>
		<item>
		<title>A Matter Of Timing</title>
		<link>http://undeadlabs.com/2011/11/news/a-matter-of-timing/</link>
		<comments>http://undeadlabs.com/2011/11/news/a-matter-of-timing/#comments</comments>
		<pubDate>Sat, 05 Nov 2011 01:16:38 +0000</pubDate>
		<dc:creator>Reid</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Studio]]></category>
		<category><![CDATA[Team Zed]]></category>

		<guid isPermaLink="false">http://undeadlabs.com/?p=4020</guid>
		<description><![CDATA[Years ago, my future mother-in-law was curious about what I did for a living and asked me a question about being a game animator, &#8220;So do you have to draw every frame?&#8221; I thought to myself, “Thank God I don&#8217;t have to create 30 drawings for every second of gameplay.” How could I explain it [...]]]></description>
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		<slash:comments>26</slash:comments>
		</item>
		<item>
		<title>I’m With Reid</title>
		<link>http://undeadlabs.com/2011/11/news/im-with-reid/</link>
		<comments>http://undeadlabs.com/2011/11/news/im-with-reid/#comments</comments>
		<pubDate>Sat, 05 Nov 2011 01:10:56 +0000</pubDate>
		<dc:creator>Jeff</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Studio]]></category>
		<category><![CDATA[Team Zed]]></category>

		<guid isPermaLink="false">http://undeadlabs.com/?p=4005</guid>
		<description><![CDATA[Earlier this year we posted an open position for a talented animator to join Team Zed. A few short weeks later, we deleted it. Since it was rare for us to post a position on our website in the first place — most of us at the Lab have been working together for years — [...]]]></description>
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		<slash:comments>6</slash:comments>
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